The top button mouse cover was an easy surface to create; I
used a constraint curve to make sure the shape was equal and not flat. I used
the surface fill tool and the blue line shown before as the boundary, and the
constraint curve to ensure that it was equal throughout the entire surface. I then
cut the curve in half using the plane i sketched the constraint curve on.
I then had to model the finger troughs, I made an inverted
curve which i mirrored to make the troughs even and then surface filled the
surface again. The last step for modelling was the trough where the mouse
roller goes. I made a plane on top of the mouse, and while looking at the top
view of the picture i traced one half of the trough where the mouse wheel goes
and mirrored it, for equal curvature, i then trimmed the surface creating a
hole in the mouse. Finally made another inverted constraint curve for the
convex surface; which i then surface filled with the constraint curve which
finished the surface of the mouse.
finished mouse:
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